![lord of the rings gondor theme lord of the rings gondor theme](https://images-na.ssl-images-amazon.com/images/I/91%2Bni21hctL._SX425_.jpg)
(Yes, I get that the new change to HoG is essentially "imposing limits" but I mean limits to how often it can trigger, not changing what triggers it.) Again, imposing limits to this card is the best way to handle it. A similar thing could be said for the Love of Tales errata, but even without the errata the card was a coaster for me but since it could be used in a broken combo they "fixed" it.
#Lord of the rings gondor theme generator#
I agree with Jon that this change hurts a lot of decks that were utilizing this as a resource generator and not abusing this as a broken combo. If they simply put a limit on it, instead of changing the way it functions, then it wouldn't be that big of a deal.
![lord of the rings gondor theme lord of the rings gondor theme](https://m.media-amazon.com/images/I/51NcrbrILwL._AC_.jpg)
I just wish that a scoring system so few use wasn’t negatively impacting the game in general (and it is reducing the choice of even non-OP viable decks). Even though the steps they take to fix it suck because they limit players to fewer and fewer viable deck-types against the very difficulty modern quests.īut you’re right-if they are going to continue saying that the scoring system is “official” then they have to do this. Which means specifically going after cards that can be intentionally exploited.Įven though that exploitation doesn’t hurt anyone. And from the standpoint of the integrity of that (terrible, in my opinion) system they have to balance the game in the same way they would one of the competitive LCGs-even if it makes the core coop experience worse (assuming you are going to play by their rules/errata). FFG does have an official (-ish, it’s very rarely acknowledged) competitive scoring system for this game. I approach this game less like the other LCGs and more like a coop adventure game (which I think is how it’s presented from the Core box and all marketing outside of tournament kits).Īnd if I did care? Then most player-created resources to track progress include the type of deck used because that is a huge variable (there’s a thread that was started just a couple days ago on the FFG forums along just that line).īut ultimately you’re right. I don’t care to measure my progress against anyone else’s. I do not play this for the tournament setting. That is actually a really good point and honestly one I haven’t heard anyone mention. And not all of us who try to make good-scoring decks to compare with do it from a perspective of having to break the cards thus putting those people at a disadvantage when comparing against those who "just follow the rules". There is also the, for me at least, inherent desire to mirror ones rate of success against that of others most noticably through the QuestLog, making it necessary for those who do so to follow the same rules of play in order to make it comparable. There is still (however underused) a supported tournament side to the game. That's 3-4 rounds of SoG, seems fair and is actually more thematic than blowing the horn 5 times per battle - you have to breathe there. The only real reason to do so is if the scenario is by itself a massacre and allies will be killed left and right.Ī better correction would have been to actually put a limit of once per round, which reduces the net gain to about 5 or 6 resources on average. But to actually net some kind of profit or resource acceleration you have to sacrifice at least 3 characters, for which you paid at least the resources you will get. The problem here is that HoG's primary use now will be when you intend to chump block like crazy, which is fine when done once or twice. Will of the West comes to mind and the errata there is not just needed - it should have been the design from day 1. Now don't get me wrong - there are cards that initially were flawed. There are plenty of other good LCGs with strong theme to them that are ideal for a tournament setting ( I own a decent chunk of Netrunner and a friend of mine has almost everything of War 40k) so marketing wise it was my last thought.
![lord of the rings gondor theme lord of the rings gondor theme](https://i.ytimg.com/vi/Ibjf1k1CJoI/hqdefault.jpg)
Anyway, I completely understand your point on the comparability but somehow I still think most people looked into the game for the adventure and didn't even thought about tournaments or competitiveness - at least I didn't. And speaking of SoG I think that should have been addressed as well but putting that aside I wonder why one OP card makes it ok to not errata another OP.Īnother bothersome thing - how many more cards will face errata.